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Exhibit no. 14,053Acc. 2026.14053
TEST
Rust server · in the archive since 26 October 2026
Offline 77.233.21.31:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
26 Oct Last seen 26 Oct16:58
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 17:00 UTCAll times UTC.
The record of each wipe
-
Mon 26 Oct 202616:58 UTC2d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on TEST mean?
The game's server browser reads these tags published by TEST: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TEST?
These Rust Server History lists include TEST: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
The record
Which version of Rust does TEST run?
Rust network protocol 2635 and build 168909 is the build TEST runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is TEST online, and how reliable is it?
Offline now, TEST was last seen 2 days 15 hours ago. 0 of 48 hours, or 0% of the time, over the last 2 full days. First seen by Rust Server History on 26 October 2026.
Where is TEST located?
No region is published by TEST. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 77.233.21.31:28015.
Wipe log
What does wipe day look like on TEST?
At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
What is the wipe schedule on TEST?
The rhythm of TEST cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 2 days 15 hours ago.
Player record
How does TEST rank against other Rust servers?
The last seven days of player hours place TEST at #14,053, among the top 63% of all ranked servers.
How busy is TEST?
No current count exists for TEST; it was last seen 2 days 15 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules, map
What are the rules and settings on TEST?
The name of TEST carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.
Which map does TEST run?
A procedural map is what TEST runs; the game generates it.
Joining the server
How do I join TEST?
Enter client.connect 77.233.21.31:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.