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Exhibit no. 4,909Acc. 2026.4909

UnityVault Local Test

Rust server · in the archive since 21 October 2026

Offline 77.213.122.114:28015 checked 2d ago

moddedcarbon
To visit
Players now 0/ 5
0% full
7-day average1peak 3
Rank#4,909top 22%
Last wipe5d agoSat 24 Oct, 19:07 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 21:06 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202619:07 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on UnityVault Local Test mean?

These tags from UnityVault Local Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include UnityVault Local Test?

The Rust Server History lists that feature UnityVault Local Test are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does UnityVault Local Test run?

Rust network protocol 2635 and build 168909 is the build UnityVault Local Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is UnityVault Local Test online, and how reliable is it?

The record shows UnityVault Local Test offline at this moment, last seen 2 days 23 hours ago. It was up for 52 of 168 hours in the last 7 full days, 31% of the time. First seen by Rust Server History on 21 October 2026.

Where is UnityVault Local Test located?

There is no region published by UnityVault Local Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 77.213.122.114:28015.

Wipe history

What does wipe day look like on UnityVault Local Test?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on UnityVault Local Test?

The record holds too few of UnityVault Local Test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 5 days 1 hours ago its current world was made.

Player counts

How does UnityVault Local Test rank against other Rust servers?

Player hours over the last seven days put UnityVault Local Test at #4,909: a place in the top 22% of all ranked servers.

How busy is UnityVault Local Test?

UnityVault Local Test is offline at present, having last been seen 2 days 23 hours ago. A seven-day average of 1 players is recorded, with a peak of 3.

Rules and settings

What are the rules and settings on UnityVault Local Test?

The name of UnityVault Local Test carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does UnityVault Local Test run?

The game generates the map on UnityVault Local Test, which is procedural.

Join record

How do I join UnityVault Local Test?

Press F1 in Rust to open the console, then enter client.connect 77.213.122.114:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.