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Exhibit no. 13,274Acc. 2026.13274

FastReload Test Server

Rust server · in the archive since 18 September 2026

Offline 76.34.138.110:28015 checked 40d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,274no region published
Last wipe40d agoFri 18 Sep, 04:05 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on FastReload Test Server mean?

You can see the tags FastReload Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include FastReload Test Server?

These Rust Server History lists include FastReload Test Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does FastReload Test Server run?

Rust network protocol 2633 and build 164530 is the build FastReload Test Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is FastReload Test Server online, and how reliable is it?

Offline now, FastReload Test Server was last seen 40 days 17 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 18 September 2026.

Where is FastReload Test Server located?

No region is published by FastReload Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 76.34.138.110:28015 as the address.

Wipe log

What is the wipe schedule on FastReload Test Server?

Its rhythm is not yet clear: too few of FastReload Test Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 40 days 18 hours ago, the current world is what it runs now.

Population

How does FastReload Test Server rank against other Rust servers?

Over seven days of player hours, FastReload Test Server ranks #13,274, inside the top – of all ranked servers.

How busy is FastReload Test Server?

The last sighting of FastReload Test Server in the live count was 40 days 17 hours ago; it is offline now.

Rules, map

What are the rules and settings on FastReload Test Server?

No gather rate is stated in the name of FastReload Test Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does FastReload Test Server run?

The game generates the map on FastReload Test Server, which is procedural.

Joining the server

How do I join FastReload Test Server?

Entering client.connect 76.34.138.110:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build Build number: 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.