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Exhibit no. 15,369Acc. 2026.15369

My Rust server | Powered by AMP

Rust server · in the archive since 20 September 2026

Online 76.13.30.145:28015 checked 7m ago

moddedoxide
To visit
Players now 0/ 150
0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe16d agoSun 11 Oct, 00:46 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202600:46 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Rust server | Powered by AMP mean?

These tags from My Rust server | Powered by AMP, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Rust server | Powered by AMP?

The Rust Server History lists that feature My Rust server | Powered by AMP are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does My Rust server | Powered by AMP run smoothly?

71 server fps on average over the last 48 hours, never below 1. Buildings, deployables and everything else in the world came to as many as 96,956 entities. Up to 3,810 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does My Rust server | Powered by AMP run?

Rust network protocol 2635 and build 167781 is the build My Rust server | Powered by AMP runs, on Linux. The protocol must match to join, and Steam handles that update.

Is My Rust server | Powered by AMP online, and how reliable is it?

At this moment My Rust server | Powered by AMP is online. About 2 days 15 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 133 were up: 79% of the time. First seen by Rust Server History on 20 September 2026.

Where is My Rust server | Powered by AMP located?

You will find no region published by My Rust server | Powered by AMP. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 76.13.30.145:28015 as the address.

Wipe record

What does wipe day look like on My Rust server | Powered by AMP?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Rust server | Powered by AMP?

The rhythm of My Rust server | Powered by AMP cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 16 days 17 hours ago, the current world is what it runs now.

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #15,369, among the top 70% of all ranked servers.

How busy is My Rust server | Powered by AMP?

0 players are on My Rust server | Powered by AMP at present, from 150 slots. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate is stated in the name of My Rust server | Powered by AMP. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does My Rust server | Powered by AMP run?

A procedural map of size 4,250 with seed 1918781223 is what My Rust server | Powered by AMP runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join My Rust server | Powered by AMP?

Press F1 in Rust to open the console, then enter client.connect 76.13.30.145:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.