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Exhibit no. 15,404Acc. 2026.15404

My Rust server | Powered by AMP

Rust server · in the archive since 13 September 2026

Offline 76.13.112.232:28017 checked 1d ago

moddedoxide
To visit
Players now 0/ 25
0% full
7-day average0peak –
Rank#15,404top 69%
Last wipe16d agoSun 11 Oct, 00:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 18:25 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202600:35 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep 202622:31 UTC26d ago
    Peak
    4
    Crowd
    halved by day 1
    Lasted
    10.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

10.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 11 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0003:0007:0010:0014:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608023:0003:0007:0010:0014:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags published by My Rust server | Powered by AMP: gmrust (Game mode): This server runs standard Rust survival; mp25 (Max players): 25 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Rust server | Powered by AMP?

These Rust Server History lists include My Rust server | Powered by AMP: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does My Rust server | Powered by AMP run smoothly?

54 server fps on average over the last 48 hours, never below 7. As many as 71,245 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,790 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does My Rust server | Powered by AMP run?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Rust server | Powered by AMP online, and how reliable is it?

The record shows My Rust server | Powered by AMP offline at this moment, last seen 27 hours ago. Going by its reported uptime, it restarted about 41 hours ago. It was up for 91 of 168 hours in the last 7 full days, 54% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is My Rust server | Powered by AMP located?

There is no region published by My Rust server | Powered by AMP. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 76.13.112.232:28017.

Wipe record

What does wipe day look like on My Rust server | Powered by AMP?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on My Rust server | Powered by AMP?

The rhythm of My Rust server | Powered by AMP cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 16 days 21 hours ago its current world was made.

Player counts

How does My Rust server | Powered by AMP rank against other Rust servers?

The last seven days of player hours place My Rust server | Powered by AMP at #15,404, among the top 69% of all ranked servers.

How busy is My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline at present, having last been seen 27 hours ago. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on My Rust server | Powered by AMP?

You will not find a gather rate in the name of My Rust server | Powered by AMP. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does My Rust server | Powered by AMP run?

Generated by the game at size 4,096 with seed 1497290993, the map on My Rust server | Powered by AMP is procedural. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Joining the server

How do I join My Rust server | Powered by AMP?

Press F1 in Rust to open the console, then enter client.connect 76.13.112.232:28017 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp25,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp25
Max players 25 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.