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Exhibit no. 15,411Acc. 2026.15411

CHUDLANDS 1000X

Rust server · in the archive since 15 September 2026

Online 76.103.199.248:28015 checked 13m ago

1000x moddedcarbonpve
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe23d agoSun 4 Oct, 20:28 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 02:10 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202620:28 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 23 Sep 202623:51 UTC34d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    10.9 days
    Players before
    0
  3. Wed 23 Sep 202604:18 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  4. Wed 16 Sep 202619:15 UTC41d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Sun 4 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on CHUDLANDS 1000X mean?

These tags from CHUDLANDS 1000X, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include CHUDLANDS 1000X?

The Rust Server History lists that feature CHUDLANDS 1000X are: Rust servers: gather rate above 10x, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

Server record

Does CHUDLANDS 1000X run smoothly?

Averaged over the last 48 hours: 122 server fps, with 94 the lowest. Buildings, deployables and everything else in the world came to as many as 68,963 entities. Memory use peaked at 3,588 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does CHUDLANDS 1000X run?

The recorded build for CHUDLANDS 1000X is Rust network protocol 2634 and build 167781 on Linux. Steam updates your game for you; joining needs the same protocol.

Is CHUDLANDS 1000X online, and how reliable is it?

CHUDLANDS 1000X is listed as online now. The uptime it reports puts the last restart at about 3 days 11 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 15 September 2026.

Where is CHUDLANDS 1000X located?

You will find no region published by CHUDLANDS 1000X. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 76.103.199.248:28015 as the address.

Wipe history

What does wipe day look like on CHUDLANDS 1000X?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1.5 in those wipes where it didn't hold.

What is the wipe schedule on CHUDLANDS 1000X?

There is no next wipe to predict on CHUDLANDS 1000X, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 23 days 5 hours ago its current world was made.

Player record

How does CHUDLANDS 1000X rank against other Rust servers?

Player hours over the last seven days put CHUDLANDS 1000X at #15,411: a place in the top 69% of all ranked servers.

How busy is CHUDLANDS 1000X?

0 players are on CHUDLANDS 1000X at present, from 10 slots. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on CHUDLANDS 1000X?

The name states a 1000x gather rate for CHUDLANDS 1000X. The limit of 8 players per group is the game's default. Recorded as pve, with this note: no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does CHUDLANDS 1000X run?

A procedural map of size 3,500 with seed 777777 is what CHUDLANDS 1000X runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join CHUDLANDS 1000X?

Entering client.connect 76.103.199.248:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.