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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 1,706Acc. 2026.1706

[EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events

Rust server, EU · in the archive since 13 September 2026

Online EU 176.9.26.158:28015 checked 10m ago

1000x monthly wipes moddedoxidepve
To visit
Players now 3/ 100
3% full
7-day average3peak 10
Rank#1,706top 8% · #662 in EU
Last wipe25d agoThu 1 Oct, 18:25 UTC · monthly schedule
Next wipe9d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:25 UTC FW25d ago
    Peak
    11
    Crowd
    –
    Lasted
    running
    Players before
    5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 3h. The force wipe · high confidence

11wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 3hThu 5 Nov, 19:00 UTCFW
  2. 37d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 23 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246816:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events mean?

You can see the tags [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?

These Rust Server History lists include [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events: Rust servers: gather rate above 10x, European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

The record

Does [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events run smoothly?

Averaged over the last 48 hours: 30 server fps, with 30 the lowest. Buildings, deployables and everything else in the world came to as many as 190,015 entities. The highest memory use was 6,781 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events run?

The recorded build for [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events online, and how reliable is it?

At this moment [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events is online. About 7 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events located?

In Europe, [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 176.9.26.158:28015 as the address.

Wipe record

What does wipe day look like on [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?

At their busiest, its recent wipes drew an average of 11 players. 23 hours into the latest wipe the crowd peaked.

What is the wipe schedule on [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?

[EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 25 days 20 hours ago. A monthly wipe schedule is published in its tags.

Player counts

How does [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events rank against other Rust servers?

Seven days of player hours rank [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events at #1,706, in the top 8% of all ranked servers; within Europe it is #662.

How busy is [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?

3 players are on [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events at present, from 100 slots. The seven-day average stands at 3 players; the peak is 10. An average of 6 players at 09:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?

The name states a 1000x gather rate for [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events. The limit of 8 players per group is the game's default. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events run?

A procedural map of size 5,000 with seed 129311 is what [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Survival.RIP.

Join record

How do I join [EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events?

Enter client.connect 176.9.26.158:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://survival.rip/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.