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Exhibit no. 15,423Acc. 2026.15423
BZPVETEST
Rust server · in the archive since 27 October 2026
Online 75.175.131.244:28015 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on BZPVETEST mean?
These tags from BZPVETEST, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include BZPVETEST?
The Rust Server History lists that feature BZPVETEST are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Does BZPVETEST run smoothly?
40 server fps on average over the last 48 hours, never below 39. Buildings, deployables and everything else in the world came to as many as 96,668 entities. Memory use peaked at 5,364 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does BZPVETEST run?
The recorded build for BZPVETEST is Rust network protocol 2634 and build 167781 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is BZPVETEST online, and how reliable is it?
BZPVETEST is listed as online now. Going by its reported uptime, it restarted about 9 days 13 hours ago. First seen by Rust Server History on 27 October 2026.
Where is BZPVETEST located?
No region is published by BZPVETEST. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 75.175.131.244:28015.
Wipe log
What is the wipe schedule on BZPVETEST?
The rhythm of BZPVETEST cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 9 days 17 hours ago, the current world is what it runs now.
Player record
How does BZPVETEST rank against other Rust servers?
The last seven days of player hours place BZPVETEST at #15,423, among the top 69% of all ranked servers.
How busy is BZPVETEST?
Against 50 slots, BZPVETEST records 0 players right now. Stored history gives a seven-day average of 0 players.
Map and rules
What are the rules and settings on BZPVETEST?
No gather rate is stated in the name of BZPVETEST. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does BZPVETEST run?
A procedural map of size 4,250 with seed 1413175854 is what BZPVETEST runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.
Join record
How do I join BZPVETEST?
Press F1 in Rust to open the console, then enter client.connect 75.175.131.244:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://battlezone.gg/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.