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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,009Acc. 2026.16009

testservermakc

Rust server · in the archive since 4 October 2026

Offline 75.155.59.48:28015 checked 23d ago

moddedoxide
To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank#16,009top 71%
Last wipe23d agoSun 4 Oct, 13:45 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on testservermakc mean?

These tags from testservermakc, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include testservermakc?

These Rust Server History lists include testservermakc: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does testservermakc run?

On Windows, testservermakc runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is testservermakc online, and how reliable is it?

Offline now, testservermakc was last seen 23 days 9 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 4 October 2026.

Where is testservermakc located?

No region is published by testservermakc. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 75.155.59.48:28015 as the address.

Wipe log

What is the wipe schedule on testservermakc?

The rhythm of testservermakc cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 23 days 9 hours ago.

Player record

How does testservermakc rank against other Rust servers?

Player hours over the last seven days put testservermakc at #16,009: a place in the top 71% of all ranked servers.

How busy is testservermakc?

The last sighting of testservermakc in the live count was 23 days 9 hours ago; it is offline now.

Rules and settings

What are the rules and settings on testservermakc?

The name of testservermakc carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does testservermakc run?

A procedural map is what testservermakc runs; the game generates it.

Join record

How do I join testservermakc?

Enter client.connect 75.155.59.48:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.