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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 16,817Acc. 2026.16817

Pristine_test 12

Rust server, NA · in the archive since 20 September 2026

Offline NA 75.152.124.190:28035 checked 28d ago

monthly wipes vanillaoxidepremium
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,817top 70% · #1681 in NA
Last wipe31d agoSun 27 Sep, 03:47 UTC · monthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 30 Sep 2026, 17:49 UTCAll times UTC.

The record of each wipe

  1. Sun 27 Sep 202603:47 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Pristine_test 12 mean?

The game's server browser reads these tags published by Pristine_test 12: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): The server admits only players holding Rust's premium status; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Pristine_test 12?

These Rust Server History lists include Pristine_test 12: Rust community servers, North America Rust servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Which version of Rust does Pristine_test 12 run?

The recorded build for Pristine_test 12 is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you; joining needs the same protocol.

Is Pristine_test 12 online, and how reliable is it?

Offline now, Pristine_test 12 was last seen 28 days 2 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 20 September 2026.

Where is Pristine_test 12 located?

The NA tag is how Pristine_test 12 lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 75.152.124.190:28035.

Wipe history

What does wipe day look like on Pristine_test 12?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Pristine_test 12?

The force wipe is the only wipe on Pristine_test 12, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 31 days 16 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player record

How does Pristine_test 12 rank against other Rust servers?

Seven days of player hours rank Pristine_test 12 at #16,817, in the top 70% of all ranked servers; within North America it is #1,681.

How busy is Pristine_test 12?

Pristine_test 12 is offline at present, having last been seen 28 days 2 hours ago.

Rules and settings

What are the rules and settings on Pristine_test 12?

No gather rate is stated in the name of Pristine_test 12. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. Plugins in use: Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The server admits only players holding Rust's premium status. VAC from Valve is switched on.

Which map does Pristine_test 12 run?

A procedural map of size 3,750 with seed 2003012328 is what Pristine_test 12 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Pristine_test 12?

Press F1 in Rust to open the console, then enter client.connect 75.152.124.190:28035 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. The server admits only players holding Rust's premium status. You will find its website at https://discord.com/invite/gHS4jpZEWr.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium The server admits only players holding Rust's premium status.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.