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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 16,817Acc. 2026.16817

Pristine_test 11

Rust server, NA · in the archive since 20 September 2026

Offline NA 75.152.124.190:28025 checked 28d ago

biweekly wipes vanillaoxidepremium
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#16,817top 70% · #1681 in NA
Last wipe31d agoSun 27 Sep, 03:46 UTC · biweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 30 Sep 2026, 17:49 UTCAll times UTC.

The record of each wipe

  1. Sun 27 Sep 202603:46 UTC31d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 26 Sep 202616:53 UTC32d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

0.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 10d 4hSun 8 Nov, 03:46 UTC
  3. 24d 4hSun 22 Nov, 03:46 UTC
  4. 35d 19hThu 3 Dec, 19:00 UTCFW
  5. 38d 4hSun 6 Dec, 03:46 UTC

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Pristine_test 11 mean?

These tags from Pristine_test 11, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Pristine_test 11?

The Rust Server History lists that feature Pristine_test 11 are: Rust community servers, North America Rust servers and The vanilla Rust servers on record. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server record

Which version of Rust does Pristine_test 11 run?

On Linux, Pristine_test 11 runs Rust network protocol 2633 and build 165217. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Pristine_test 11 online, and how reliable is it?

Offline now, Pristine_test 11 was last seen 28 days 5 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 20 September 2026.

Where is Pristine_test 11 located?

With its NA tag, Pristine_test 11 lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 75.152.124.190:28025.

Wipe log

What does wipe day look like on Pristine_test 11?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Pristine_test 11?

The prediction follows its tag because the record holds too few of Pristine_test 11's wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 31 days 19 hours ago its current world was made. A wipe every two weeks is published in its tags.

Player record

How does Pristine_test 11 rank against other Rust servers?

Seven days of player hours rank Pristine_test 11 at #16,817, in the top 70% of all ranked servers; within North America it is #1,681.

How busy is Pristine_test 11?

No current count exists for Pristine_test 11; it was last seen 28 days 5 hours ago.

Rules and settings

What are the rules and settings on Pristine_test 11?

The name of Pristine_test 11 carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The plugin count is Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. Joining requires Rust's premium status. The anti-cheat VAC from Valve is active.

Which map does Pristine_test 11 run?

A procedural map of size 3,750 with seed 333930437 is what Pristine_test 11 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Pristine_test 11?

Enter client.connect 75.152.124.190:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. Joining requires Rust's premium status. https://discord.com/invite/gHS4jpZEWr is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.