Open every day, at every hour Admission free 11,595 servers and 34,643 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 8,319Acc. 2026.8319

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY

Rust server · in the archive since 24 October 2026

Offline 75.109.7.103:28056 checked 3h ago

moddedcarbon
To visit
Players now 0/ 1
0% full
7-day average0peak 1
Rank#8,319top 37%
Last wipe3d agoSat 24 Oct, 10:32 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75114:0015:0016:0022:0000:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608014:0015:0016:0022:0000:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY mean?

You can see the tags XESSIVEMINDS DEVELOPMENTAL SERVER ONLY publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

These Rust Server History lists include XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The record

Does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY run smoothly?

Across the last 48 hours it averaged 60 server fps; the low was 60. Buildings, deployables and everything else in the world came to as many as 121,733 entities. Up to 2,807 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY run?

The recorded build for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY online, and how reliable is it?

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY was last seen 3 hours ago and is offline right now. Going by its reported uptime, it restarted about 26 minutes ago. Of 72 hours in the last 3 full days, 15 were up: 21% of the time. 24 October 2026 is when Rust Server History first saw it.

Where is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY located?

There is no region published by XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 75.109.7.103:28056.

Wipe record

What is the wipe schedule on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

The rhythm of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 3 days 18 hours ago its current world was made.

Player counts

How does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY rank against other Rust servers?

Over seven days of player hours, XESSIVEMINDS DEVELOPMENTAL SERVER ONLY ranks #8,319, inside the top 37% of all ranked servers.

How busy is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

No current count exists for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY; it was last seen 3 hours ago. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 15:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

No gather rate is stated in the name of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY run?

Generated by the game at size 4,500 with seed 1337, the map on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Entering client.connect 75.109.7.103:28056 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.