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Exhibit no. 4,199Acc. 2026.4199
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec
Rust server · in the archive since 13 September 2026
Online 74.91.125.199:28017 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep23:43 1 Oct18:34 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:45 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:34 UTC FW27d ago
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 17 Sep 202623:43 UTC41d ago
- Peak
- 11
- Crowd
- halved by day 4
- Lasted
- 13.8 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec mean?
You can see the tags |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs169052 (Build): This server runs game build 169052; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not other players. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
The Rust Server History lists that feature |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec are: Rust community servers, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
The record
Does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run smoothly?
Across the last 48 hours it averaged 30 server fps; the low was 30. As many as 176,000 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,674 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run?
On Windows, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs Rust network protocol 2635 and build 169052. Steam updates your game for you; joining needs the same protocol.
Is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec online, and how reliable is it?
|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is listed as online now. About 23 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec located?
The name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec points to North America, but no region tag is published. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 74.91.125.199:28017.
Wipe history
What does wipe day look like on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
At their busiest, its recent wipes drew an average of 10 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd fell to below half when it did not hold.
What is the wipe schedule on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
The record holds too few of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 13 hours ago its current world was made.
Player counts
How does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec rank against other Rust servers?
Player hours over the last seven days put |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec at #4,199: a place in the top 19% of all ranked servers.
How busy is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Against 150 slots, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec records 0 players right now. The seven-day average stands at 0 players; the peak is 2. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.
Map and rules
What are the rules and settings on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
No gather rate is stated in the name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec. The limit of 8 players per group is the game's default. pve is the game mode, no combat against other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.
Which map does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec run?
Seed 903465580, size 5,100: such is the procedural map |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?
Entering client.connect 74.91.125.199:28017 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://rust.paradiseisland.gg/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs169052,ts8
Game
gmrust
mp150
ts8
v2635
cs169052
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.