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Exhibit no. 844Acc. 2026.0844
MadRust PVE - Get Achievements
Rust server, NA · in the archive since 13 September 2026
Online NA 144.217.125.40:28080 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct17:52 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:50 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202617:52 UTC FW28d ago
- Peak
- 50+5 in the queue
- Crowd
- –
- Lasted
- running
- Players before
- 5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on MadRust PVE - Get Achievements mean?
You can see the tags MadRust PVE - Get Achievements publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; NA (North America): Its entry in the server browser sits under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include MadRust PVE - Get Achievements?
These Rust Server History lists include MadRust PVE - Get Achievements: Rust community servers, Rust PvE servers, on record, North America Rust servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Server record
Does MadRust PVE - Get Achievements run smoothly?
Across the last 48 hours it averaged 53 server fps; the low was 35. Buildings, deployables and everything else in the world came to as many as 201,838 entities. Memory use peaked at 5,285 MB. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does MadRust PVE - Get Achievements run?
On Windows, MadRust PVE - Get Achievements runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is MadRust PVE - Get Achievements online, and how reliable is it?
At this moment MadRust PVE - Get Achievements is online. Going by its reported uptime, it restarted about 8 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.
Where is MadRust PVE - Get Achievements located?
The NA tag is how MadRust PVE - Get Achievements lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 144.217.125.40:28080 as the address.
Wipe history
What does wipe day look like on MadRust PVE - Get Achievements?
An average peak of 50 players was drawn by its recent wipes. 27 hours after the latest wipe the crowd peaked, with a queue of 5 more.
What is the wipe schedule on MadRust PVE - Get Achievements?
The force wipe is the only wipe on MadRust PVE - Get Achievements, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 28 days 2 hours ago. A monthly wipe schedule is published in its tags.
Population
How does MadRust PVE - Get Achievements rank against other Rust servers?
MadRust PVE - Get Achievements takes #130 in North America on seven-day player hours, with #844 overall and a place in the top 4% of all ranked servers.
How busy is MadRust PVE - Get Achievements?
Against 50 slots, MadRust PVE - Get Achievements records 9 players right now. The seven-day average stands at 12 players; the peak is 29. Stored history puts the busiest hour of the past 48 at 22:00 UTC, averaging 17 players.
Rules and settings
What are the rules and settings on MadRust PVE - Get Achievements?
The name of MadRust PVE - Get Achievements carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: no combat against other players. Under Community in the server browser, this community server is listed. The plugin count is Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.
Which map does MadRust PVE - Get Achievements run?
A procedural map of size 4,500 with seed 606220 is what MadRust PVE - Get Achievements runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join MadRust PVE - Get Achievements?
Enter client.connect 144.217.125.40:28080 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/WrW5VXvtqe.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.