Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 11,793Acc. 2026.11793

GodlikeHost Server

Rust server · in the archive since 13 October 2026

Online 74.50.78.119:26017 checked 3h ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak 2
Rank#11,793top 53%
Last wipe15d agoTue 13 Oct, 14:25 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on GodlikeHost Server mean?

You can see the tags GodlikeHost Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include GodlikeHost Server?

The Rust Server History lists that feature GodlikeHost Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does GodlikeHost Server run smoothly?

Averaged over the last 48 hours: 60 server fps, with 60 the lowest. As many as 81,976 entities were in the world: buildings, deployables and the rest. Up to 4,580 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does GodlikeHost Server run?

The recorded build for GodlikeHost Server is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is GodlikeHost Server online, and how reliable is it?

At this moment GodlikeHost Server is online. Going by its reported uptime, it restarted about 2 days 2 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 13 October 2026.

Where is GodlikeHost Server located?

No region is published by GodlikeHost Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 74.50.78.119:26017.

Wipe log

What is the wipe schedule on GodlikeHost Server?

Its rhythm is not yet clear: too few of GodlikeHost Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 15 days 5 hours ago its current world was made.

Player counts

How does GodlikeHost Server rank against other Rust servers?

Player hours over the last seven days put GodlikeHost Server at #11,793: a place in the top 53% of all ranked servers.

How busy is GodlikeHost Server?

Of its 100 slots, GodlikeHost Server currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 01:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on GodlikeHost Server?

The name of GodlikeHost Server carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does GodlikeHost Server run?

Generated by the game at size 4,500 with seed 1337, the map on GodlikeHost Server is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Joining the server

How do I join GodlikeHost Server?

Entering client.connect 74.50.78.119:26017 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.