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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,839Acc. 2026.16839

orca-probe

Rust server · in the archive since 30 September 2026

Offline 74.38.7.110:28018 checked 29d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,839top 70%
Last wipe55d agoFri 4 Sep, 01:38 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on orca-probe mean?

The game's server browser reads these tags published by orca-probe: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include orca-probe?

The Rust Server History lists that feature orca-probe are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does orca-probe run?

Rust network protocol 2633 and build 164530 is the build orca-probe runs, on Windows. The protocol must match to join, and Steam handles that update.

Is orca-probe online, and how reliable is it?

orca-probe was last seen 29 days 5 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 30 September 2026 is when Rust Server History first saw it.

Where is orca-probe located?

No region is published by orca-probe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 74.38.7.110:28018 as the address.

Wipe record

What is the wipe schedule on orca-probe?

Its rhythm is not yet clear: too few of orca-probe's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 55 days 7 hours ago, the current world is what it runs now.

Population

How does orca-probe rank against other Rust servers?

Player hours over the last seven days put orca-probe at #16,839: a place in the top 70% of all ranked servers.

How busy is orca-probe?

No current count exists for orca-probe; it was last seen 29 days 5 hours ago.

Map and rules

What are the rules and settings on orca-probe?

The name of orca-probe carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does orca-probe run?

Seed 890293165, size 6,000: such is the procedural map orca-probe runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Custom Map.

Joining the server

How do I join orca-probe?

Press F1 in Rust to open the console, then enter client.connect 74.38.7.110:28018 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.