Open every day, at every hour Admission free 11,877 servers and 95,616 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,159Acc. 2026.15159

Sh0uのRUSTサーバ

Rust server · in the archive since 24 September 2026

Offline 74.176.82.3:28015 checked 10d ago

moddedoxide
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,159top 70%
Last wipe25d agoFri 2 Oct, 12:35 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 17:00 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202612:35 UTC25d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep30 Sep6 Oct12 Oct18 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Sh0uのRUSTサーバ mean?

The game's server browser reads these tags published by Sh0uのRUSTサーバ: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Sh0uのRUSTサーバ?

The Rust Server History lists that feature Sh0uのRUSTサーバ are: Modded Rust servers: the record. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Sh0uのRUSTサーバ run?

On Linux, Sh0uのRUSTサーバ runs Rust network protocol 2634 and build 166586. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Sh0uのRUSTサーバ online, and how reliable is it?

Offline now, Sh0uのRUSTサーバ was last seen 10 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 24 September 2026.

Where is Sh0uのRUSTサーバ located?

The name of Sh0uのRUSTサーバ points to Asia, but no region tag is published. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 74.176.82.3:28015.

Wipe history

What does wipe day look like on Sh0uのRUSTサーバ?

At their busiest, its recent wipes drew an average of 5 players. On the latest wipe, 45 hours after the wipe, the crowd peaked.

What is the wipe schedule on Sh0uのRUSTサーバ?

Its rhythm is not yet clear: too few of Sh0uのRUSTサーバ's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 25 days 6 hours ago, the current world is what it runs now.

Player counts

How does Sh0uのRUSTサーバ rank against other Rust servers?

The last seven days of player hours place Sh0uのRUSTサーバ at #15,159, among the top 70% of all ranked servers.

How busy is Sh0uのRUSTサーバ?

No current count exists for Sh0uのRUSTサーバ; it was last seen 10 days 1 hours ago.

Map and rules

What are the rules and settings on Sh0uのRUSTサーバ?

You will not find a gather rate in the name of Sh0uのRUSTサーバ. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched on.

Which map does Sh0uのRUSTサーバ run?

Generated by the game, the map on Sh0uのRUSTサーバ is procedural.

How to join

How do I join Sh0uのRUSTサーバ?

Enter client.connect 74.176.82.3:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.