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Exhibit no. 11,494Acc. 2026.11494

Demo Recording Server

Rust server · in the archive since 13 September 2026

Online 74.140.225.2:28015 checked 7m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#11,494top 52%
Last wipe26d agoThu 1 Oct, 19:14 UTC · no schedule published
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 21:06 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:14 UTC FW26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Demo Recording Server mean?

These tags from Demo Recording Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Demo Recording Server?

The Rust Server History lists that feature Demo Recording Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does Demo Recording Server run?

Rust network protocol 2635 and build 168909 is the build Demo Recording Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Demo Recording Server online, and how reliable is it?

At this moment Demo Recording Server is online. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Demo Recording Server located?

No region is published by Demo Recording Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 74.140.225.2:28015 as the address.

Wipe record

What does wipe day look like on Demo Recording Server?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Demo Recording Server?

The force wipe is the only wipe on Demo Recording Server, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 1 hours ago its current world was made.

Player record

How does Demo Recording Server rank against other Rust servers?

The last seven days of player hours place Demo Recording Server at #11,494, among the top 52% of all ranked servers.

How busy is Demo Recording Server?

Of its 10 slots, Demo Recording Server currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on Demo Recording Server?

You will not find a gather rate in the name of Demo Recording Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Demo Recording Server run?

The game generates the map on Demo Recording Server, which is procedural.

Join record

How do I join Demo Recording Server?

Enter client.connect 74.140.225.2:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.