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Exhibit no. 12,914Acc. 2026.12914

After Hours : Medieval

Rust server · in the archive since 5 October 2026

Offline 73.99.94.89:28025 checked 14d ago

moddedcarbon
To visit
Players now 1/ 20
5% full
7-day average0peak –
Rank#12,914top 60%
Last wipe22d agoMon 5 Oct, 22:56 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 21:35 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202622:56 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct15 Oct18 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on After Hours : Medieval mean?

You can see the tags After Hours : Medieval publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include After Hours : Medieval?

These Rust Server History lists include After Hours : Medieval: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Which version of Rust does After Hours : Medieval run?

The recorded build for After Hours : Medieval is Rust network protocol 2634 and build 166652 on Windows. The protocol must match to join, and Steam handles that update.

Is After Hours : Medieval online, and how reliable is it?

The record shows After Hours : Medieval offline at this moment, last seen 14 days ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 5 October 2026.

Where is After Hours : Medieval located?

You will find no region published by After Hours : Medieval. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 73.99.94.89:28025 as the address.

Wipe history

What does wipe day look like on After Hours : Medieval?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on After Hours : Medieval?

Its rhythm is not yet clear: too few of After Hours : Medieval's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 22 days 23 hours ago.

Population

How does After Hours : Medieval rank against other Rust servers?

Over seven days of player hours, After Hours : Medieval ranks #12,914, inside the top 60% of all ranked servers.

How busy is After Hours : Medieval?

The last sighting of After Hours : Medieval in the live count was 14 days ago; it is offline now.

Map and rules

What are the rules and settings on After Hours : Medieval?

You will not find a gather rate in the name of After Hours : Medieval. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.

Which map does After Hours : Medieval run?

A procedural map is what After Hours : Medieval runs; the game generates it.

Join record

How do I join After Hours : Medieval?

Entering client.connect 73.99.94.89:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.