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Exhibit no. 15,010Acc. 2026.15010

HighMiles Map Testing Server

Rust server · in the archive since 11 October 2026

Offline 73.35.47.125:28015 checked 5d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak 1
Rank#15,010top 67%
Last wipe18d agoSun 11 Oct, 14:21 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 04:55 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202614:21 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on HighMiles Map Testing Server mean?

These tags from HighMiles Map Testing Server, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include HighMiles Map Testing Server?

These Rust Server History lists include HighMiles Map Testing Server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does HighMiles Map Testing Server run?

The recorded build for HighMiles Map Testing Server is Rust network protocol 2635 and build 168909 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is HighMiles Map Testing Server online, and how reliable is it?

The record shows HighMiles Map Testing Server offline at this moment, last seen 5 days 10 hours ago. It was up for 2 of 168 hours in the last 7 full days, 1% of the time. 11 October 2026 is when Rust Server History first saw it.

Where is HighMiles Map Testing Server located?

No region is published by HighMiles Map Testing Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 73.35.47.125:28015 as the address.

Wipe log

What does wipe day look like on HighMiles Map Testing Server?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on HighMiles Map Testing Server?

The rhythm of HighMiles Map Testing Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 18 days ago, the current world is what it runs now.

Player record

How does HighMiles Map Testing Server rank against other Rust servers?

Player hours over the last seven days put HighMiles Map Testing Server at #15,010: a place in the top 67% of all ranked servers.

How busy is HighMiles Map Testing Server?

HighMiles Map Testing Server is offline at present, having last been seen 5 days 10 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules, map

What are the rules and settings on HighMiles Map Testing Server?

You will not find a gather rate in the name of HighMiles Map Testing Server. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does HighMiles Map Testing Server run?

Seed 2103294826, size 3,200: such is the procedural map HighMiles Map Testing Server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join HighMiles Map Testing Server?

Entering client.connect 73.35.47.125:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp5
Max players The server holds 5 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.