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Exhibit no. 9,196Acc. 2026.9196
TestServer
Rust server · in the archive since 28 September 2026
Offline 73.34.19.41:28015 checked 9h ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
28 Sep Last seen 28 Sep20:21 30 Sep04:10 4 Oct02:36 8 Oct05:39 27 Oct00:55
a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 09:25 UTCAll times UTC.
The record of each wipe
-
Tue 27 Oct 202600:55 UTC18h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 8 Oct 202605:39 UTC19d ago
- Peak
- 1
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Sun 4 Oct 202602:36 UTC23d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.1 days
- Players before
- 0
-
Wed 30 Sep 202604:10 UTC27d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 3.9 days
- Players before
- 0
-
Mon 28 Sep 202620:21 UTC28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on TestServer mean?
The game's server browser reads these tags published by TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include TestServer?
The Rust Server History lists that feature TestServer are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server record
Which version of Rust does TestServer run?
On Windows, TestServer runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.
Is TestServer online, and how reliable is it?
TestServer was last seen 9 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 28 September 2026.
Where is TestServer located?
There is no region published by TestServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 73.34.19.41:28015 as the address.
Wipe record
What does wipe day look like on TestServer?
At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TestServer?
No next wipe can be predicted: TestServer wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 16 hours ago its current world was made.
Player record
How does TestServer rank against other Rust servers?
Over seven days of player hours, TestServer ranks #9,196, inside the top 42% of all ranked servers.
How busy is TestServer?
The last sighting of TestServer in the live count was 9 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1. The busiest hour of the last 48 was 06:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on TestServer?
You will not find a gather rate in the name of TestServer. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
Which map does TestServer run?
Generated by the game, the map on TestServer is procedural.
Join record
How do I join TestServer?
Entering client.connect 73.34.19.41:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.