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Exhibit no. 15,327Acc. 2026.15327

IRONHAVEN QA - staging (not public)

Rust server · in the archive since 21 September 2026

Offline 73.164.1.196:28315 checked 7d ago

moddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe7d agoThu 22 Oct, 17:21 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 17:45 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202617:21 UTC7d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 6 Oct 202607:23 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    16.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on IRONHAVEN QA - staging (not public) mean?

The game's server browser reads these tags published by IRONHAVEN QA - staging (not public): gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include IRONHAVEN QA - staging (not public)?

These Rust Server History lists include IRONHAVEN QA - staging (not public): Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does IRONHAVEN QA - staging (not public) run?

On Linux, IRONHAVEN QA - staging (not public) runs Rust network protocol 2634 and build 167584. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is IRONHAVEN QA - staging (not public) online, and how reliable is it?

IRONHAVEN QA - staging (not public) was last seen 7 days 9 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 21 September 2026.

Where is IRONHAVEN QA - staging (not public) located?

No region is published by IRONHAVEN QA - staging (not public). Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 73.164.1.196:28315.

Wipe history

What does wipe day look like on IRONHAVEN QA - staging (not public)?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on IRONHAVEN QA - staging (not public)?

Its rhythm is not yet clear: too few of IRONHAVEN QA - staging (not public)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 7 days 9 hours ago, the current world is what it runs now.

Player record

How does IRONHAVEN QA - staging (not public) rank against other Rust servers?

Over seven days of player hours, IRONHAVEN QA - staging (not public) ranks #15,327, inside the top 69% of all ranked servers.

How busy is IRONHAVEN QA - staging (not public)?

The last sighting of IRONHAVEN QA - staging (not public) in the live count was 7 days 9 hours ago; it is offline now.

Map and rules

What are the rules and settings on IRONHAVEN QA - staging (not public)?

No gather rate is stated in the name of IRONHAVEN QA - staging (not public). No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does IRONHAVEN QA - staging (not public) run?

The game generates the map on IRONHAVEN QA - staging (not public), which is procedural.

Joining the server

How do I join IRONHAVEN QA - staging (not public)?

Press F1 in Rust to open the console, then enter client.connect 73.164.1.196:28315 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.