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Exhibit no. 15,358Acc. 2026.15358
econ-dump (private, no players)
Rust server · in the archive since 21 October 2026
Offline 73.163.88.113:28015 checked 7d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on econ-dump (private, no players) mean?
You can see the tags econ-dump (private, no players) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include econ-dump (private, no players)?
The Rust Server History lists that feature econ-dump (private, no players) are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does econ-dump (private, no players) run?
Rust network protocol 2634 and build 167781 is the build econ-dump (private, no players) runs, on Windows. The protocol must match to join, and Steam handles that update.
Is econ-dump (private, no players) online, and how reliable is it?
Offline now, econ-dump (private, no players) was last seen 7 days 21 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 21 October 2026 is when Rust Server History first saw it.
Where is econ-dump (private, no players) located?
There is no region published by econ-dump (private, no players). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 73.163.88.113:28015.
Wipe record
What is the wipe schedule on econ-dump (private, no players)?
Its rhythm is not yet clear: too few of econ-dump (private, no players)'s wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 8 days 1 hours ago, the current world is what it runs now.
Population
How does econ-dump (private, no players) rank against other Rust servers?
The last seven days of player hours place econ-dump (private, no players) at #15,358, among the top 69% of all ranked servers.
How busy is econ-dump (private, no players)?
No current count exists for econ-dump (private, no players); it was last seen 7 days 21 hours ago.
Rules, map
What are the rules and settings on econ-dump (private, no players)?
No gather rate is stated in the name of econ-dump (private, no players). The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.
Which map does econ-dump (private, no players) run?
Generated by the game, the map on econ-dump (private, no players) is procedural.
Joining the server
How do I join econ-dump (private, no players)?
Entering client.connect 73.163.88.113:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.