This server publishes no banner
Exhibit no. 15,290Acc. 2026.15290
LOCAL LOOT TEST (private)
Rust server · in the archive since 22 October 2026
Offline 73.148.39.190:28215 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on LOCAL LOOT TEST (private) mean?
These tags from LOCAL LOOT TEST (private), read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include LOCAL LOOT TEST (private)?
These Rust Server History lists include LOCAL LOOT TEST (private): Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Which version of Rust does LOCAL LOOT TEST (private) run?
The recorded build for LOCAL LOOT TEST (private) is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.
Is LOCAL LOOT TEST (private) online, and how reliable is it?
Offline now, LOCAL LOOT TEST (private) was last seen 5 days 4 hours ago. It was up for 1 of 144 hours in the last 6 full days, 1% of the time. 22 October 2026 is when Rust Server History first saw it.
Where is LOCAL LOOT TEST (private) located?
There is no region published by LOCAL LOOT TEST (private). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 73.148.39.190:28215.
Wipe record
What is the wipe schedule on LOCAL LOOT TEST (private)?
The rhythm of LOCAL LOOT TEST (private) cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 7 days 5 hours ago, the current world is what it runs now.
Population
How does LOCAL LOOT TEST (private) rank against other Rust servers?
Over seven days of player hours, LOCAL LOOT TEST (private) ranks #15,290, inside the top 69% of all ranked servers.
How busy is LOCAL LOOT TEST (private)?
The last sighting of LOCAL LOOT TEST (private) in the live count was 5 days 4 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on LOCAL LOOT TEST (private)?
You will not find a gather rate in the name of LOCAL LOOT TEST (private). The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.
Which map does LOCAL LOOT TEST (private) run?
Generated by the game, the map on LOCAL LOOT TEST (private) is procedural.
Join record
How do I join LOCAL LOOT TEST (private)?
Enter client.connect 73.148.39.190:28215 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.