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Exhibit no. 5,786Acc. 2026.5786

Imperium Plugin Development

Rust server · in the archive since 1 October 2026

Online 72.60.151.232:28015 checked 6m ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak 1
Rank#5,786top 26%
Last wipe2d agoSat 24 Oct, 18:03 UTC · no schedule published
Next wipe9d 2hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:10 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202618:03 UTC2d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202618:59 UTC23d ago
    Peak
    1
    Crowd
    halved by day 8
    Lasted
    21 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

21 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 8

Coming wipes

  1. 9d 2hThu 5 Nov, 19:00 UTCFW
  2. 18d 1hSat 14 Nov, 18:03 UTC
  3. 37d 2hThu 3 Dec, 19:00 UTCFW
  4. 39d 1hSat 5 Dec, 18:03 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Imperium Plugin Development mean?

The game's server browser reads these tags published by Imperium Plugin Development: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts128 (Group limit): A team may hold no more than 128; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Imperium Plugin Development?

The Rust Server History lists that feature Imperium Plugin Development are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Does Imperium Plugin Development run smoothly?

Averaged over the last 48 hours: 83 server fps, with 14 the lowest. Buildings, deployables and everything else in the world came to as many as 46,709 entities. Up to 2,745 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Imperium Plugin Development run?

Rust network protocol 2635 and build 168909 is the build Imperium Plugin Development runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Imperium Plugin Development online, and how reliable is it?

At this moment Imperium Plugin Development is online. Going by its reported uptime, it restarted about 2 days 14 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 1 October 2026.

Where is Imperium Plugin Development located?

You will find no region published by Imperium Plugin Development. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 72.60.151.232:28015.

Wipe log

What does wipe day look like on Imperium Plugin Development?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 8 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Imperium Plugin Development?

Wipes on Imperium Plugin Development follow a every 3 weeks on Saturday at 18:03 UTC pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 2 days 22 hours ago, the current world is what it runs now.

Population

How does Imperium Plugin Development rank against other Rust servers?

The last seven days of player hours place Imperium Plugin Development at #5,786, among the top 26% of all ranked servers.

How busy is Imperium Plugin Development?

Against 2 slots, Imperium Plugin Development records 0 players right now. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 17:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Imperium Plugin Development?

You will not find a gather rate in the name of Imperium Plugin Development. You may play in groups of up to 128 players. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Imperium Plugin Development run?

Generated by the game at size 3,000 with seed 543543, the map on Imperium Plugin Development is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Imperium Plugin Development?

Enter client.connect 72.60.151.232:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts128,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts128
Group limit A team may hold no more than 128.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.