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Exhibit no. 13,011Acc. 2026.13011

My Build Test

Rust server · in the archive since 17 October 2026

Offline 72.56.49.199:28015 checked 9d ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,011top 59%
Last wipe9d agoSat 17 Oct, 19:34 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Build Test mean?

The game's server browser reads these tags published by My Build Test: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Build Test?

These Rust Server History lists include My Build Test: Modded Rust servers: the record and Rust build servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does My Build Test run?

The recorded build for My Build Test is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.

Is My Build Test online, and how reliable is it?

Offline now, My Build Test was last seen 9 days 21 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 17 October 2026 is when Rust Server History first saw it.

Where is My Build Test located?

There is no region published by My Build Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 72.56.49.199:28015.

Wipe log

What is the wipe schedule on My Build Test?

Its rhythm is not yet clear: too few of My Build Test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 9 days 22 hours ago.

Player counts

How does My Build Test rank against other Rust servers?

Player hours over the last seven days put My Build Test at #13,011: a place in the top 59% of all ranked servers.

How busy is My Build Test?

No current count exists for My Build Test; it was last seen 9 days 21 hours ago.

Rules, map

What are the rules and settings on My Build Test?

You will not find a gather rate in the name of My Build Test. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does My Build Test run?

Generated by the game, the map on My Build Test is procedural.

Joining the server

How do I join My Build Test?

Press F1 in Rust to open the console, then enter client.connect 72.56.49.199:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.