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Exhibit no. 15,432Acc. 2026.15432
Codezalot Rust
Rust server · in the archive since 18 October 2026
Online 72.218.192.227:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Codezalot Rust mean?
The game's server browser reads these tags published by Codezalot Rust: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Codezalot Rust?
The Rust Server History lists that feature Codezalot Rust are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Does Codezalot Rust run smoothly?
Averaged over the last 48 hours: 123 server fps, with 103 the lowest. Buildings, deployables and everything else in the world came to as many as 69,099 entities. Up to 3,612 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Codezalot Rust run?
On Linux, Codezalot Rust runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.
Is Codezalot Rust online, and how reliable is it?
The live count shows Codezalot Rust online right now. About 10 days 8 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 18 October 2026.
Where is Codezalot Rust located?
You will find no region published by Codezalot Rust. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 72.218.192.227:28015.
Wipe history
What is the wipe schedule on Codezalot Rust?
Its rhythm is not yet clear: too few of Codezalot Rust's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 10 days 10 hours ago.
Player counts
How does Codezalot Rust rank against other Rust servers?
The last seven days of player hours place Codezalot Rust at #15,432, among the top 69% of all ranked servers.
How busy is Codezalot Rust?
Of its 50 slots, Codezalot Rust currently has 0 filled. The seven-day average for this entry is 0 players.
Map and rules
What are the rules and settings on Codezalot Rust?
No gather rate is stated in the name of Codezalot Rust. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.
Which map does Codezalot Rust run?
A procedural map of size 3,500 with seed 1887230747 is what Codezalot Rust runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
How to join
How do I join Codezalot Rust?
Enter client.connect 72.218.192.227:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.