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Exhibit no. 13,614Acc. 2026.13614
RustScape test · FO_100man_0_1_26
Rust server · in the archive since 20 October 2026
Offline 72.208.167.61:28015 checked 6d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Oct Last seen 21 Oct02:48 21 Oct10:05
a wipe on recordthe monthly force wipeexpectedlast seen, 21 Oct 2026, 10:45 UTCAll times UTC.
The record of each wipe
-
Wed 21 Oct 202610:05 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 21 Oct 202602:48 UTC6d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on RustScape test · FO_100man_0_1_26 mean?
These tags from RustScape test · FO_100man_0_1_26, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include RustScape test · FO_100man_0_1_26?
The Rust Server History lists that feature RustScape test · FO_100man_0_1_26 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server record
Which version of Rust does RustScape test · FO_100man_0_1_26 run?
The recorded build for RustScape test · FO_100man_0_1_26 is Rust network protocol 2634 and build 167781 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is RustScape test · FO_100man_0_1_26 online, and how reliable is it?
The record shows RustScape test · FO_100man_0_1_26 offline at this moment, last seen 6 days 4 hours ago. 2 of 144 hours, or 1% of the time, over the last 6 full days. The first sighting by Rust Server History was on 20 October 2026.
Where is RustScape test · FO_100man_0_1_26 located?
No region is published by RustScape test · FO_100man_0_1_26. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 72.208.167.61:28015.
Wipe history
What does wipe day look like on RustScape test · FO_100man_0_1_26?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on RustScape test · FO_100man_0_1_26?
The rhythm of RustScape test · FO_100man_0_1_26 cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 6 days 5 hours ago, the current world is what it runs now.
Player record
How does RustScape test · FO_100man_0_1_26 rank against other Rust servers?
Over seven days of player hours, RustScape test · FO_100man_0_1_26 ranks #13,614, inside the top 62% of all ranked servers.
How busy is RustScape test · FO_100man_0_1_26?
No current count exists for RustScape test · FO_100man_0_1_26; it was last seen 6 days 4 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.
Rules and settings
What are the rules and settings on RustScape test · FO_100man_0_1_26?
No gather rate is stated in the name of RustScape test · FO_100man_0_1_26. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.
How to join
How do I join RustScape test · FO_100man_0_1_26?
Entering client.connect 72.208.167.61:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp8
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.