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Exhibit no. 15,353Acc. 2026.15353

KABOOM ISOLATED BASE DESIGN LAB

Rust server · in the archive since 25 October 2026

Offline 72.178.40.244:29125 checked 9h ago

moddedcarbon
To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe11h agoWed 28 Oct, 15:18 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 16:50 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202610:41 UTC16h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 28 Oct 202602:49 UTC23h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct 202613:43 UTC3d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123402:0010:0011:0013:0014:0016:00Wiped Wed 28 Oct, 02:49 UTCWIPEWiped Wed 28 Oct, 10:41 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on KABOOM ISOLATED BASE DESIGN LAB mean?

The game's server browser reads these tags published by KABOOM ISOLATED BASE DESIGN LAB: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): 1 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include KABOOM ISOLATED BASE DESIGN LAB?

The Rust Server History lists that feature KABOOM ISOLATED BASE DESIGN LAB are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

The record

Which version of Rust does KABOOM ISOLATED BASE DESIGN LAB run?

Rust network protocol 2635 and build 168909 is the build KABOOM ISOLATED BASE DESIGN LAB runs, on Linux. The protocol must match to join, and Steam handles that update.

Is KABOOM ISOLATED BASE DESIGN LAB online, and how reliable is it?

KABOOM ISOLATED BASE DESIGN LAB was last seen 9 hours ago and is offline right now. 9 of 72 hours, or 12% of the time, over the last 3 full days. First seen by Rust Server History on 25 October 2026.

Where is KABOOM ISOLATED BASE DESIGN LAB located?

No region is published by KABOOM ISOLATED BASE DESIGN LAB. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 72.178.40.244:29125.

Wipe log

What does wipe day look like on KABOOM ISOLATED BASE DESIGN LAB?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on KABOOM ISOLATED BASE DESIGN LAB?

There is no next wipe to predict on KABOOM ISOLATED BASE DESIGN LAB, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 11 hours ago its current world was made.

Population

How does KABOOM ISOLATED BASE DESIGN LAB rank against other Rust servers?

Player hours over the last seven days put KABOOM ISOLATED BASE DESIGN LAB at #15,353: a place in the top 69% of all ranked servers.

How busy is KABOOM ISOLATED BASE DESIGN LAB?

The last sighting of KABOOM ISOLATED BASE DESIGN LAB in the live count was 9 hours ago; it is offline now. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on KABOOM ISOLATED BASE DESIGN LAB?

The name of KABOOM ISOLATED BASE DESIGN LAB carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is disabled.

Which map does KABOOM ISOLATED BASE DESIGN LAB run?

The game generates the map on KABOOM ISOLATED BASE DESIGN LAB, which is procedural.

Join record

How do I join KABOOM ISOLATED BASE DESIGN LAB?

Press F1 in Rust to open the console, then enter client.connect 72.178.40.244:29125 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players 1 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.