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Exhibit no. 15,336Acc. 2026.15336

Map_Generator_1

Rust server, NA · in the archive since 28 September 2026

Offline NA 71.7.226.232:28015 checked 14d ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ ?
7-day average0peak –
Rank#15,336top 71% · #1548 in NA
Last wipe14d agoTue 13 Oct, 16:53 UTC · monthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Oct 2026, 16:55 UTCAll times UTC.

The record of each wipe

  1. Tue 13 Oct 202615:46 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202616:26 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Tue 29 Sep 202613:25 UTC28d ago
    Peak
    1
    Crowd
    held half
    Lasted
    13.1 days
    Players before
    1
  4. Tue 29 Sep 202600:17 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  5. Mon 28 Sep 202618:05 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

0.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Map_Generator_1 mean?

These tags from Map_Generator_1, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^r (Roleplay): The server is run for roleplay; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Map_Generator_1?

These Rust Server History lists include Map_Generator_1: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does Map_Generator_1 run?

Rust network protocol 2634 and build 167584 is the build Map_Generator_1 runs, on Linux. The protocol must match to join, and Steam handles that update.

Is Map_Generator_1 online, and how reliable is it?

Map_Generator_1 was last seen 14 days ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 28 September 2026 is when Rust Server History first saw it.

Where is Map_Generator_1 located?

The NA tag is how Map_Generator_1 lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 71.7.226.232:28015.

Wipe log

What does wipe day look like on Map_Generator_1?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on Map_Generator_1?

The force wipe is the only wipe on Map_Generator_1, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 14 days ago. Its tags carry a monthly wipe schedule.

Population

How does Map_Generator_1 rank against other Rust servers?

Seven days of player hours rank Map_Generator_1 at #15,336, in the top 71% of all ranked servers; within North America it is #1,548.

How busy is Map_Generator_1?

Map_Generator_1 is offline at present, having last been seen 14 days ago.

Rules and settings

What are the rules and settings on Map_Generator_1?

You will not find a gather rate in the name of Map_Generator_1. No group may exceed 8 players, the default set by the game. Recorded as roleplay, with this note: roleplay rules, towns and jobs. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is disabled.

Which map does Map_Generator_1 run?

A procedural map is what Map_Generator_1 runs; the game generates it.

Joining the server

How do I join Map_Generator_1?

Entering client.connect 71.7.226.232:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,^z,^y,^m,^r,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^r
Roleplay The server is run for roleplay.
^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.