Open every day, at every hour Admission free 11,874 servers and 95,790 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 12,050Acc. 2026.12050

malingowski.net (formerly PioneerX)

Rust server · in the archive since 13 September 2026

Online 71.211.149.100:28015 checked 12m ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#12,050top 55%
Last wipe25d agoThu 1 Oct, 22:33 UTC · no schedule published
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 17:25 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202622:33 UTC FW25d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 9d 1hThu 5 Nov, 19:00 UTCFW
  2. 37d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on malingowski.net (formerly PioneerX) mean?

You can see the tags malingowski.net (formerly PioneerX) publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include malingowski.net (formerly PioneerX)?

The Rust Server History lists that feature malingowski.net (formerly PioneerX) are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does malingowski.net (formerly PioneerX) run smoothly?

146 server fps on average over the last 48 hours, never below 126. As many as 95,707 entities were in the world: buildings, deployables and the rest. Up to 2,701 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does malingowski.net (formerly PioneerX) run?

Rust network protocol 2635 and build 168909 is the build malingowski.net (formerly PioneerX) runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is malingowski.net (formerly PioneerX) online, and how reliable is it?

At this moment malingowski.net (formerly PioneerX) is online. About 7 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is malingowski.net (formerly PioneerX) located?

You will find no region published by malingowski.net (formerly PioneerX). The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 71.211.149.100:28015.

Wipe log

What does wipe day look like on malingowski.net (formerly PioneerX)?

An average peak of 3 players was drawn by its recent wipes. At 17 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on malingowski.net (formerly PioneerX)?

The force wipe is the only wipe on malingowski.net (formerly PioneerX), once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 25 days 19 hours ago, the current world is what it runs now.

Player record

How does malingowski.net (formerly PioneerX) rank against other Rust servers?

The last seven days of player hours place malingowski.net (formerly PioneerX) at #12,050, among the top 55% of all ranked servers.

How busy is malingowski.net (formerly PioneerX)?

0 players are on malingowski.net (formerly PioneerX) at present, from 50 slots. The seven-day average stands at 0 players; the peak is 1. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on malingowski.net (formerly PioneerX)?

No gather rate is stated in the name of malingowski.net (formerly PioneerX). No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does malingowski.net (formerly PioneerX) run?

A procedural map of size 4,000 with seed 205175 is what malingowski.net (formerly PioneerX) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join malingowski.net (formerly PioneerX)?

Press F1 in Rust to open the console, then enter client.connect 71.211.149.100:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.