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Exhibit no. 10,887Acc. 2026.10887

prv

Rust server · in the archive since 13 September 2026

Offline 70.177.109.60:28012 checked 3d ago

moddedoxide
To visit
Players now 1/ 2
50% full
7-day average1peak 1
Rank#10,887top 49%
Last wipe23d agoSun 4 Oct, 20:27 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202620:27 UTC23d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:10 UTC FW26d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    2
  3. Fri 25 Sep 202613:27 UTC32d ago
    Peak
    2
    Crowd
    held half
    Lasted
    6.2 days
    Players before
    1
  4. Fri 18 Sep 202620:26 UTC39d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    6.7 days
    Players before
    1
  5. Thu 17 Sep 202622:07 UTC40d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  6. Thu 17 Sep 202614:38 UTC40d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Tue 15 Sep 202621:54 UTC42d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on prv mean?

You can see the tags prv publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): 2 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include prv?

The Rust Server History lists that feature prv are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does prv run?

The recorded build for prv is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is prv online, and how reliable is it?

The record shows prv offline at this moment, last seen 3 days 10 hours ago. It was up for 4 of 168 hours in the last 7 full days, 2% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is prv located?

No region is published by prv. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 70.177.109.60:28012.

Wipe history

What does wipe day look like on prv?

At their busiest, its recent wipes drew an average of 2 players. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 67% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on prv?

No next wipe can be predicted: prv wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 23 days 10 hours ago.

Population

How does prv rank against other Rust servers?

Player hours over the last seven days put prv at #10,887: a place in the top 49% of all ranked servers.

How busy is prv?

prv is offline at present, having last been seen 3 days 10 hours ago. A seven-day average of 1 players is recorded, with a peak of 1.

Rules and settings

What are the rules and settings on prv?

You will not find a gather rate in the name of prv. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does prv run?

Generated by the game at size 3,000 with seed 1337, the map on prv is procedural. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join prv?

Enter client.connect 70.177.109.60:28012 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players 2 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.