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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 12,891Acc. 2026.12891

4SG Rust PvE | No Kill | No Raid | No Decay

Rust server · in the archive since 13 September 2026

Online 70.173.255.80:27010 checked 7m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak 1
Rank#12,891top 58%
Last wipe28d agoThu 1 Oct, 18:39 UTC · monthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:24 UTC FW28d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on 4SG Rust PvE | No Kill | No Raid | No Decay mean?

These tags from 4SG Rust PvE | No Kill | No Raid | No Decay, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^r (Roleplay): The server is run for roleplay; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include 4SG Rust PvE | No Kill | No Raid | No Decay?

The Rust Server History lists that feature 4SG Rust PvE | No Kill | No Raid | No Decay are: Modded Rust servers: the record, Rust PvE servers, on record and Rust roleplay servers on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does 4SG Rust PvE | No Kill | No Raid | No Decay run smoothly?

75 server fps on average over the last 48 hours, never below 70. As many as 80,900 entities were in the world: buildings, deployables and the rest. Up to 4,063 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does 4SG Rust PvE | No Kill | No Raid | No Decay run?

The recorded build for 4SG Rust PvE | No Kill | No Raid | No Decay is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is 4SG Rust PvE | No Kill | No Raid | No Decay online, and how reliable is it?

The live count shows 4SG Rust PvE | No Kill | No Raid | No Decay online right now. Going by its reported uptime, it restarted about 1 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is 4SG Rust PvE | No Kill | No Raid | No Decay located?

There is no region published by 4SG Rust PvE | No Kill | No Raid | No Decay. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 70.173.255.80:27010 as the address.

Wipe history

What does wipe day look like on 4SG Rust PvE | No Kill | No Raid | No Decay?

An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on 4SG Rust PvE | No Kill | No Raid | No Decay?

The force wipe is the only wipe on 4SG Rust PvE | No Kill | No Raid | No Decay, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 6 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player record

How does 4SG Rust PvE | No Kill | No Raid | No Decay rank against other Rust servers?

Over seven days of player hours, 4SG Rust PvE | No Kill | No Raid | No Decay ranks #12,891, inside the top 58% of all ranked servers.

How busy is 4SG Rust PvE | No Kill | No Raid | No Decay?

Of its 100 slots, 4SG Rust PvE | No Kill | No Raid | No Decay currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 16:00 UTC, averaging 0 players.

Map and rules

What are the rules and settings on 4SG Rust PvE | No Kill | No Raid | No Decay?

No gather rate is stated in the name of 4SG Rust PvE | No Kill | No Raid | No Decay. At 8 players, the group limit matches the game's default. Recorded as roleplay, with this note: roleplay rules, towns and jobs. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does 4SG Rust PvE | No Kill | No Raid | No Decay run?

Generated by the game at size 4,096 with seed 1337, the map on 4SG Rust PvE | No Kill | No Raid | No Decay is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Join record

How do I join 4SG Rust PvE | No Kill | No Raid | No Decay?

Press F1 in Rust to open the console, then enter client.connect 70.173.255.80:27010 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://discord.com/invite/4sg.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^r
Roleplay The server is run for roleplay.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.