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Exhibit no. 15,441Acc. 2026.15441
pllm-test-0
Rust server · in the archive since 12 October 2026
Offline 69.8.146.145:28015 checked 15d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on pllm-test-0 mean?
The game's server browser reads these tags published by pllm-test-0: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include pllm-test-0?
These Rust Server History lists include pllm-test-0: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The record
Which version of Rust does pllm-test-0 run?
On Linux, pllm-test-0 runs Rust network protocol 2634 and build 167584. Steam updates your game for you; joining needs the same protocol.
Is pllm-test-0 online, and how reliable is it?
pllm-test-0 was last seen 15 days 21 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 12 October 2026 is when Rust Server History first saw it.
Where is pllm-test-0 located?
You will find no region published by pllm-test-0. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 69.8.146.145:28015.
Wipe log
What is the wipe schedule on pllm-test-0?
The rhythm of pllm-test-0 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 15 days 22 hours ago its current world was made.
Player record
How does pllm-test-0 rank against other Rust servers?
The last seven days of player hours place pllm-test-0 at #15,441, among the top 71% of all ranked servers.
How busy is pllm-test-0?
No current count exists for pllm-test-0; it was last seen 15 days 21 hours ago.
Map and rules
What are the rules and settings on pllm-test-0?
The name of pllm-test-0 carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.
Which map does pllm-test-0 run?
The game generates the map on pllm-test-0, which is procedural.
Joining the server
How do I join pllm-test-0?
Enter client.connect 69.8.146.145:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.