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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,369Acc. 2026.15369

CrustyCentral

Rust server · in the archive since 13 September 2026

Offline 69.41.183.55:28015 checked 4h ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe151d agoFri 29 May, 15:58 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123408:0010:0013:0009:0012:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040008:0010:0013:0009:0012:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on CrustyCentral mean?

The game's server browser reads these tags published by CrustyCentral: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): The default cap of 8 per team applies here; v2625 (Protocol): The server runs game protocol 2625; matching it is required to join; cs152489 (Build): Build number: 152489; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include CrustyCentral?

The Rust Server History lists that feature CrustyCentral are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does CrustyCentral run smoothly?

Averaged over the last 48 hours: 216 server fps, with 1 the lowest. As many as 37,861 entities were in the world: buildings, deployables and the rest. Memory use peaked at 1,590 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does CrustyCentral run?

The recorded build for CrustyCentral is Rust network protocol 2625 and build 152489 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is CrustyCentral online, and how reliable is it?

CrustyCentral was last seen 4 hours ago and is offline right now. Going by its reported uptime, it restarted about 5 hours ago. 45 of 168 hours, or 27% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is CrustyCentral located?

There is no region published by CrustyCentral. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 69.41.183.55:28015 as the address.

Wipe log

What is the wipe schedule on CrustyCentral?

The record holds too few of CrustyCentral's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 151 days 2 hours ago, the current world is what it runs now.

Player record

How does CrustyCentral rank against other Rust servers?

Player hours over the last seven days put CrustyCentral at #15,369: a place in the top 70% of all ranked servers.

How busy is CrustyCentral?

CrustyCentral is offline at present, having last been seen 4 hours ago. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on CrustyCentral?

No gather rate is stated in the name of CrustyCentral. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does CrustyCentral run?

Generated by the game at size 2,750 with seed 889732417, the map on CrustyCentral is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join CrustyCentral?

Enter client.connect 69.41.183.55:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2625,gmrust,cs152489,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players Slot count: 3.
ts8
Group limit The default cap of 8 per team applies here.
v2625
Protocol The server runs game protocol 2625; matching it is required to join.
cs152489
Build Build number: 152489.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.