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Exhibit no. 15,339Acc. 2026.15339

MoJo

Rust server · in the archive since 13 September 2026

Online 69.41.181.103:25726 checked 13m ago

moddedoxide
To visit
Players now 0/ 16
0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe26d agoFri 2 Oct, 09:32 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 22:00 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202609:32 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on MoJo mean?

You can see the tags MoJo publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp16 (Max players): The server holds 16 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include MoJo?

These Rust Server History lists include MoJo: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does MoJo run smoothly?

Averaged over the last 48 hours: 229 server fps, with 196 the lowest. Buildings, deployables and everything else in the world came to as many as 45,978 entities. Up to 1,906 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does MoJo run?

Rust network protocol 2635 and build 168909 is the build MoJo runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is MoJo online, and how reliable is it?

MoJo is listed as online now. Going by its reported uptime, it restarted about 10 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is MoJo located?

You will find no region published by MoJo. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 69.41.181.103:25726.

Wipe history

What does wipe day look like on MoJo?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on MoJo?

The record holds too few of MoJo's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 26 days 12 hours ago, the current world is what it runs now.

Player counts

How does MoJo rank against other Rust servers?

The last seven days of player hours place MoJo at #15,339, among the top 69% of all ranked servers.

How busy is MoJo?

Against 16 slots, MoJo records 0 players right now. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on MoJo?

The name of MoJo carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does MoJo run?

Generated by the game at size 3,000 with seed 8326175, the map on MoJo is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join MoJo?

Press F1 in Rust to open the console, then enter client.connect 69.41.181.103:25726 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp16
Max players The server holds 16 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.