Open every day, at every hour Admission free 11,810 servers and 75,437 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,348Acc. 2026.15348

Warthog Test - local only

Rust server · in the archive since 11 October 2026

Offline 68.97.1.27:28135 checked 6d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe16d agoSun 11 Oct, 22:21 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 15:00 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202603:02 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202618:51 UTC16d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Warthog Test - local only mean?

You can see the tags Warthog Test - local only publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Warthog Test - local only?

The Rust Server History lists that feature Warthog Test - local only are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Warthog Test - local only run?

The recorded build for Warthog Test - local only is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Warthog Test - local only online, and how reliable is it?

The record shows Warthog Test - local only offline at this moment, last seen 6 days 6 hours ago. It was up for 19 of 168 hours in the last 7 full days, 11% of the time. 11 October 2026 is when Rust Server History first saw it.

Where is Warthog Test - local only located?

There is no region published by Warthog Test - local only. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 68.97.1.27:28135.

Wipe log

What does wipe day look like on Warthog Test - local only?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 17 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Warthog Test - local only?

The rhythm of Warthog Test - local only cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 16 days 22 hours ago, the current world is what it runs now.

Population

How does Warthog Test - local only rank against other Rust servers?

The last seven days of player hours place Warthog Test - local only at #15,348, among the top 69% of all ranked servers.

How busy is Warthog Test - local only?

The last sighting of Warthog Test - local only in the live count was 6 days 6 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Warthog Test - local only?

You will not find a gather rate in the name of Warthog Test - local only. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is disabled.

Which map does Warthog Test - local only run?

The game generates the map on Warthog Test - local only, which is procedural.

How to join

How do I join Warthog Test - local only?

Press F1 in Rust to open the console, then enter client.connect 68.97.1.27:28135 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.