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Exhibit no. 15,983Acc. 2026.15983

RustRoyale Development

Rust server · in the archive since 6 October 2026

Offline 68.97.1.27:28115 checked 22d ago

moddedoxide
To visit
Players now 0/ 32
0% full
7-day average0peak –
Rank#15,983top 71%
Last wipe22d agoTue 6 Oct, 14:43 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustRoyale Development mean?

You can see the tags RustRoyale Development publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp32 (Max players): The server holds 32 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustRoyale Development?

These Rust Server History lists include RustRoyale Development: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does RustRoyale Development run?

On Windows, RustRoyale Development runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is RustRoyale Development online, and how reliable is it?

Offline now, RustRoyale Development was last seen 22 days 2 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 6 October 2026.

Where is RustRoyale Development located?

You will find no region published by RustRoyale Development. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 68.97.1.27:28115 as the address.

Wipe record

What is the wipe schedule on RustRoyale Development?

Its rhythm is not yet clear: too few of RustRoyale Development's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 22 days 8 hours ago.

Player counts

How does RustRoyale Development rank against other Rust servers?

The last seven days of player hours place RustRoyale Development at #15,983, among the top 71% of all ranked servers.

How busy is RustRoyale Development?

The last sighting of RustRoyale Development in the live count was 22 days 2 hours ago; it is offline now.

Rules, map

What are the rules and settings on RustRoyale Development?

You will not find a gather rate in the name of RustRoyale Development. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched off.

Join record

How do I join RustRoyale Development?

Entering client.connect 68.97.1.27:28115 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp32
Max players The server holds 32 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.