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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,013Acc. 2026.16013

SavageSMP

Rust server · in the archive since 13 September 2026

Offline 68.49.47.44:28015 checked 25d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,013top 69%
Last wipe48d agoWed 9 Sep, 01:31 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on SavageSMP mean?

The game's server browser reads these tags published by SavageSMP: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163493 (Build): This server runs game build 163493; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include SavageSMP?

These Rust Server History lists include SavageSMP: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does SavageSMP run?

The recorded build for SavageSMP is Rust network protocol 2633 and build 163493 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is SavageSMP online, and how reliable is it?

SavageSMP was last seen 25 days 23 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is SavageSMP located?

No region is published by SavageSMP. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 68.49.47.44:28015.

Wipe record

What is the wipe schedule on SavageSMP?

The record holds too few of SavageSMP's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 48 days 20 hours ago, the current world is what it runs now.

Player counts

How does SavageSMP rank against other Rust servers?

Player hours over the last seven days put SavageSMP at #16,013: a place in the top 69% of all ranked servers.

How busy is SavageSMP?

The last sighting of SavageSMP in the live count was 25 days 23 hours ago; it is offline now.

Rules and settings

What are the rules and settings on SavageSMP?

You will not find a gather rate in the name of SavageSMP. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does SavageSMP run?

A procedural map is what SavageSMP runs; the game generates it.

Join record

How do I join SavageSMP?

Press F1 in Rust to open the console, then enter client.connect 68.49.47.44:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163493
Build This server runs game build 163493.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.