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Exhibit no. 7,177Acc. 2026.7177

Private Apocalypse

Rust server · in the archive since 12 October 2026

Offline 68.40.53.23:28015 checked 16h ago

moddedcarbon
To visit
Players now 1/ 4
25% full
7-day average1peak 1
Rank#7,177top 32%
Last wipe13d agoWed 14 Oct, 04:43 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 02:20 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202604:28 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75119:0023:0001:0021:0023:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct21 Oct24 Oct27 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Private Apocalypse mean?

These tags from Private Apocalypse, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Private Apocalypse?

These Rust Server History lists include Private Apocalypse: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Private Apocalypse run?

The recorded build for Private Apocalypse is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Private Apocalypse online, and how reliable is it?

Private Apocalypse was last seen 16 hours ago and is offline right now. It was up for 14 of 168 hours in the last 7 full days, 8% of the time. First seen by Rust Server History on 12 October 2026.

Where is Private Apocalypse located?

There is no region published by Private Apocalypse. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 68.40.53.23:28015 as the address.

Wipe log

What does wipe day look like on Private Apocalypse?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Private Apocalypse?

The record holds too few of Private Apocalypse's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 13 days 14 hours ago.

Population

How does Private Apocalypse rank against other Rust servers?

Player hours over the last seven days put Private Apocalypse at #7,177: a place in the top 32% of all ranked servers.

How busy is Private Apocalypse?

No current count exists for Private Apocalypse; it was last seen 16 hours ago. The seven-day average stands at 1 players; the peak is 1. An average of 1 players at 00:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Private Apocalypse?

You will not find a gather rate in the name of Private Apocalypse. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. VAC from Valve is switched on.

Which map does Private Apocalypse run?

A procedural map is what Private Apocalypse runs; the game generates it.

Join record

How do I join Private Apocalypse?

Entering client.connect 68.40.53.23:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.