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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,349Acc. 2026.13349

Cr4SH

Rust server · in the archive since 16 September 2026

Offline 68.33.204.246:28015 checked 43d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,349no region published
Last wipe43d agoWed 16 Sep, 09:08 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Cr4SH mean?

These tags from Cr4SH, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Cr4SH?

The Rust Server History lists that feature Cr4SH are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Cr4SH run?

The recorded build for Cr4SH is Rust network protocol 2633 and build 163794 on Windows. The protocol must match to join, and Steam handles that update.

Is Cr4SH online, and how reliable is it?

Offline now, Cr4SH was last seen 43 days 2 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 16 September 2026.

Where is Cr4SH located?

No region is published by Cr4SH. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 68.33.204.246:28015.

Wipe log

What is the wipe schedule on Cr4SH?

The record holds too few of Cr4SH's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 43 days 4 hours ago its current world was made.

Player record

How does Cr4SH rank against other Rust servers?

Over seven days of player hours, Cr4SH ranks #13,349, inside the top – of all ranked servers.

How busy is Cr4SH?

No current count exists for Cr4SH; it was last seen 43 days 2 hours ago.

Rules and settings

What are the rules and settings on Cr4SH?

You will not find a gather rate in the name of Cr4SH. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Cr4SH run?

A procedural map is what Cr4SH runs; the game generates it.

Join record

How do I join Cr4SH?

Press F1 in Rust to open the console, then enter client.connect 68.33.204.246:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.