Open every day, at every hour Admission free 11,891 servers and 102,658 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,304Acc. 2026.13304

Cr4SH

Rust server · in the archive since 17 September 2026

Offline 68.33.204.127:28015 checked 42d ago

moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,304no region published
Last wipe42d agoWed 16 Sep, 22:03 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Cr4SH mean?

You can see the tags Cr4SH publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Cr4SH?

The Rust Server History lists that feature Cr4SH are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Cr4SH run?

The recorded build for Cr4SH is Rust network protocol 2633 and build 163794 on Windows. The protocol must match to join, and Steam handles that update.

Is Cr4SH online, and how reliable is it?

Offline now, Cr4SH was last seen 42 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 September 2026.

Where is Cr4SH located?

There is no region published by Cr4SH. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 68.33.204.127:28015 as the address.

Wipe record

What is the wipe schedule on Cr4SH?

The record holds too few of Cr4SH's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 42 days 20 hours ago its current world was made.

Player record

How does Cr4SH rank against other Rust servers?

Player hours over the last seven days put Cr4SH at #13,304: a place in the top – of all ranked servers.

How busy is Cr4SH?

No current count exists for Cr4SH; it was last seen 42 days 7 hours ago.

Rules, map

What are the rules and settings on Cr4SH?

You will not find a gather rate in the name of Cr4SH. At 8 players, the group limit matches the game's default. survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Cr4SH run?

Generated by the game, the map on Cr4SH is procedural.

Joining the server

How do I join Cr4SH?

Press F1 in Rust to open the console, then enter client.connect 68.33.204.127:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.