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Exhibit no. 4,091Acc. 2026.4091

Shadys Demo Server

Rust server · in the archive since 17 September 2026

Online 68.160.186.233:28015 checked 10m ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#4,091top 18%
Last wipe17d agoSun 11 Oct, 16:49 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 09:10 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202616:49 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 4 Oct 202618:24 UTC24d ago
    Peak
    1
    Crowd
    held half
    Lasted
    6.9 days
    Players before
    1
  3. Sat 26 Sep 202619:15 UTC32d ago
    Peak
    1
    Crowd
    held half
    Lasted
    8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Shadys Demo Server mean?

You can see the tags Shadys Demo Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Shadys Demo Server?

The Rust Server History lists that feature Shadys Demo Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Shadys Demo Server run smoothly?

Across the last 48 hours it averaged 54 server fps; the low was 4. Buildings, deployables and everything else in the world came to as many as 59,090 entities. Memory use peaked at 3,636 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Shadys Demo Server run?

On Windows, Shadys Demo Server runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Shadys Demo Server online, and how reliable is it?

Shadys Demo Server is listed as online now. About 10 days 7 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 17 September 2026.

Where is Shadys Demo Server located?

No region is published by Shadys Demo Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 68.160.186.233:28015 as the address.

Wipe history

What does wipe day look like on Shadys Demo Server?

1 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Shadys Demo Server?

No next wipe can be predicted: Shadys Demo Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 16 hours ago its current world was made.

Player record

How does Shadys Demo Server rank against other Rust servers?

Over seven days of player hours, Shadys Demo Server ranks #4,091, inside the top 18% of all ranked servers.

How busy is Shadys Demo Server?

Of its 10 slots, Shadys Demo Server currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on Shadys Demo Server?

You will not find a gather rate in the name of Shadys Demo Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched off.

Which map does Shadys Demo Server run?

Generated by the game at size 3,250 with seed 545877, the map on Shadys Demo Server is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Shadys Demo Server?

Entering client.connect 68.160.186.233:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.