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Exhibit no. 14,923Acc. 2026.14923
Local Test Server
Rust server · in the archive since 7 October 2026
Offline 68.108.83.102:28015 checked 21d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Local Test Server mean?
You can see the tags Local Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Local Test Server?
These Rust Server History lists include Local Test Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Local Test Server run?
The recorded build for Local Test Server is Rust network protocol 2634 and build 166652 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Local Test Server online, and how reliable is it?
The record shows Local Test Server offline at this moment, last seen 21 days 18 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 7 October 2026 is when Rust Server History first saw it.
Where is Local Test Server located?
You will find no region published by Local Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 68.108.83.102:28015 as the address.
Wipe log
What is the wipe schedule on Local Test Server?
Its rhythm is not yet clear: too few of Local Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 21 days 18 hours ago, the current world is what it runs now.
Population
How does Local Test Server rank against other Rust servers?
The last seven days of player hours place Local Test Server at #14,923, among the top 67% of all ranked servers.
How busy is Local Test Server?
The last sighting of Local Test Server in the live count was 21 days 18 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Local Test Server?
No gather rate is stated in the name of Local Test Server. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched off.
Which map does Local Test Server run?
A procedural map is what Local Test Server runs; the game generates it.
Join record
How do I join Local Test Server?
Enter client.connect 68.108.83.102:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.