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Exhibit no. 15,948Acc. 2026.15948

Killa's Weekly TESTING

Rust server · in the archive since 13 September 2026

Offline 67.222.128.82:7080 checked 24d ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,948top 71%
Last wipe44d agoTue 15 Sep, 04:09 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 23:00 UTCAll times UTC.

The record of each wipe

  1. Tue 15 Sep 202604:09 UTC44d ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 14 Sep 202606:59 UTC45d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  3. Sun 13 Sep 202623:27 UTC46d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 15 SepMon 14 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Killa's Weekly TESTING mean?

These tags from Killa's Weekly TESTING, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Killa's Weekly TESTING?

The Rust Server History lists that feature Killa's Weekly TESTING are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Killa's Weekly TESTING run?

On Linux, Killa's Weekly TESTING runs Rust network protocol 2633 and build 164530. The protocol must match to join, and Steam handles that update.

Is Killa's Weekly TESTING online, and how reliable is it?

Killa's Weekly TESTING was last seen 24 days ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Killa's Weekly TESTING located?

You will find no region published by Killa's Weekly TESTING. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 67.222.128.82:7080 as the address.

Wipe record

What does wipe day look like on Killa's Weekly TESTING?

2 players on average was the busiest its recent wipes drew.

What is the wipe schedule on Killa's Weekly TESTING?

There is no next wipe to predict on Killa's Weekly TESTING, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 44 days 19 hours ago its current world was made.

Population

How does Killa's Weekly TESTING rank against other Rust servers?

Over seven days of player hours, Killa's Weekly TESTING ranks #15,948, inside the top 71% of all ranked servers.

How busy is Killa's Weekly TESTING?

Killa's Weekly TESTING is offline at present, having last been seen 24 days ago.

Map and rules

What are the rules and settings on Killa's Weekly TESTING?

The name of Killa's Weekly TESTING carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

How to join

How do I join Killa's Weekly TESTING?

Press F1 in Rust to open the console, then enter client.connect 67.222.128.82:7080 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.