Open every day, at every hour Admission free 11,806 servers and 70,052 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,993Acc. 2026.3993

SurvivalLand

Rust server · in the archive since 13 September 2026

Online 67.222.128.82:7077 checked 13m ago

moddedoxide
To visit
Players now 0/ 12
0% full
7-day average1peak 4
Rank#3,993top 18%
Last wipe3d agoSun 25 Oct, 17:45 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:55 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202616:53 UTC3d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct 202620:59 UTC10d ago
    Peak
    4
    Crowd
    halved by day 5
    Lasted
    6.8 days
    Players before
    0
  3. Tue 13 Oct 202623:44 UTC15d ago
    Peak
    4
    Crowd
    halved by day 3
    Lasted
    4.9 days
    Players before
    0
  4. Thu 1 Oct 202621:49 UTC FW27d ago
    Peak
    3
    Crowd
    halved by day 5
    Lasted
    12.1 days
    Players before
    0
  5. Sun 27 Sep 202623:22 UTC31d ago
    Peak
    4
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    0
  6. Tue 22 Sep 202615:24 UTC36d ago
    Peak
    4
    Crowd
    halved by day 2
    Lasted
    5.3 days
    Players before
    0
  7. Tue 15 Sep 202623:18 UTC43d ago
    Peak
    8
    Crowd
    halved by day 2
    Lasted
    6.7 days
    Players before
    0
  8. Tue 15 Sep 202616:08 UTC43d ago
    Peak
    8
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Tue 15 Sep 202604:00 UTC44d ago
    Peak
    8
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  10. Sun 13 Sep 202623:03 UTC45d ago
    Peak
    5
    Crowd
    –
    Lasted
    1.2 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
20%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 9 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on SurvivalLand mean?

You can see the tags SurvivalLand publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp12 (Max players): Slot count: 12; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SurvivalLand?

The Rust Server History lists that feature SurvivalLand are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Does SurvivalLand run smoothly?

187 server fps on average over the last 48 hours, never below 136. Buildings, deployables and everything else in the world came to as many as 50,084 entities. The highest memory use was 3,491 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does SurvivalLand run?

Rust network protocol 2635 and build 168909 is the build SurvivalLand runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is SurvivalLand online, and how reliable is it?

The live count shows SurvivalLand online right now. About 29 hours ago is when it last restarted, judged by the uptime it reports. 141 of 168 hours, or 84% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is SurvivalLand located?

There is no region published by SurvivalLand. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 67.222.128.82:7077.

Wipe log

What does wipe day look like on SurvivalLand?

An average peak of 4 players was drawn by its recent wipes. On the latest wipe, 9 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. By day 4 it fell below half in the wipes where it did not hold.

What is the wipe schedule on SurvivalLand?

There is no next wipe to predict on SurvivalLand, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 19 hours ago its current world was made.

Population

How does SurvivalLand rank against other Rust servers?

Player hours over the last seven days put SurvivalLand at #3,993: a place in the top 18% of all ranked servers.

How busy is SurvivalLand?

Of its 12 slots, SurvivalLand currently has 0 filled. A seven-day average of 1 players is recorded, with a peak of 4. The busiest hour of the last 48 was 02:00 UTC, averaging 3 players.

Rules, map

What are the rules and settings on SurvivalLand?

The name of SurvivalLand carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does SurvivalLand run?

Seed 487367700, size 3,000: such is the procedural map SurvivalLand runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join SurvivalLand?

Entering client.connect 67.222.128.82:7077 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp12
Max players Slot count: 12.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.