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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,248Acc. 2026.15248

Test server

Rust server · in the archive since 14 October 2026

Offline 67.159.18.39:28015 checked 9d ago

modded
To visit
Players now 0/ 120
0% full
7-day average0peak –
Rank#15,248top 69%
Last wipe207d agoSat 4 Apr, 15:28 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test server mean?

You can see the tags Test server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): Slot count: 120; v2345 (Protocol): To join, your game has to be on protocol 2345; ptrak (Networking): The network layer is RakNet, the game's standard one; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; hcee54154 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Test server?

The Rust Server History lists that feature Test server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded.

Server entry

Which version of Rust does Test server run?

Rust network protocol 2345 is the build Test server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Test server online, and how reliable is it?

Offline now, Test server was last seen 9 days 23 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 14 October 2026.

Where is Test server located?

No region is published by Test server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 67.159.18.39:28015.

Wipe history

What is the wipe schedule on Test server?

Its rhythm is not yet clear: too few of Test server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 207 days 5 hours ago, the current world is what it runs now.

Population

How does Test server rank against other Rust servers?

Player hours over the last seven days put Test server at #15,248: a place in the top 69% of all ranked servers.

How busy is Test server?

No current count exists for Test server; it was last seen 9 days 23 hours ago.

Map and rules

What are the rules and settings on Test server?

The name of Test server carries no gather rate. No group limit is recorded. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The anti-cheat VAC from Valve is disabled.

Which map does Test server run?

Generated by the game, the map on Test server is procedural.

How to join

How do I join Test server?

Enter client.connect 67.159.18.39:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp120,ptrak,v2345,hcee54154,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp120
Max players Slot count: 120.
v2345
Protocol To join, your game has to be on protocol 2345.
ptrak
Networking The network layer is RakNet, the game's standard one.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

hcee54154
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.
stok
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.