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Exhibit no. 15,366Acc. 2026.15366

Hardcore test

Rust server · in the archive since 23 October 2026

Offline 66.78.82.175:28015 checked 3d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,366top 70%
No wipesresets13 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Sat 24 Oct 202615:00 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sat 24 Oct 202601:05 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sat 24 Oct 202600:51 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sat 24 Oct 202600:30 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Sat 24 Oct 202600:16 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Sat 24 Oct 202600:00 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Fri 23 Oct 202623:52 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Fri 23 Oct 202623:17 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Fri 23 Oct 202620:05 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Fri 23 Oct 202618:42 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 3 earlier resets
  1. Fri 23 Oct 202618:17 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Fri 23 Oct 202617:05 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Fri 23 Oct 202615:25 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Hardcore test mean?

You can see the tags Hardcore test publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Hardcore test?

These Rust Server History lists include Hardcore test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Hardcore test run?

Rust network protocol 2635 and build 168909 is the build Hardcore test runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Hardcore test online, and how reliable is it?

Offline now, Hardcore test was last seen 3 days 1 hours ago. It was up for 4 of 72 hours in the last 3 full days, 6% of the time. First seen by Rust Server History on 23 October 2026.

Where is Hardcore test located?

There is no region published by Hardcore test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 66.78.82.175:28015.

Wipe history

What is the wipe schedule on Hardcore test?

Hardcore test keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Population

How does Hardcore test rank against other Rust servers?

The last seven days of player hours place Hardcore test at #15,366, among the top 70% of all ranked servers.

How busy is Hardcore test?

No current count exists for Hardcore test; it was last seen 3 days 1 hours ago. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Hardcore test?

You will not find a gather rate in the name of Hardcore test. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Hardcore test run?

A procedural map is what Hardcore test runs; the game generates it.

Joining the server

How do I join Hardcore test?

Enter client.connect 66.78.82.175:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.