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Exhibit no. 4,247Acc. 2026.4247
Dallas Rust Large | Biweekly
Rust server, NA · in the archive since 20 September 2026
Online NA 66.51.99.75:28035 checked 10m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
20 Sep Now 1 Oct17:57 · FW 15 Oct20:51 29 Oct20:51 5 Nov19:00 · FW 12 Nov20:51 26 Nov20:51 3 Dec19:00 · FW 10 Dec20:51
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:25 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202620:51 UTC13d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202617:57 UTC FW27d ago
- Peak
- 5
- Crowd
- halved by day 5
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 20:51 UTC, in 19h. Its biweekly schedule tag · low confidence
Coming wipes
- 19hThu 29 Oct, 20:51 UTC
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 14d 19hThu 12 Nov, 20:51 UTC
- 28d 19hThu 26 Nov, 20:51 UTC
- 35d 17hThu 3 Dec, 19:00 UTCFW
- 42d 19hThu 10 Dec, 20:51 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Dallas Rust Large | Biweekly mean?
The game's server browser reads these tags published by Dallas Rust Large | Biweekly: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): Its entry in the server browser sits under North America; sc1 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Dallas Rust Large | Biweekly?
These Rust Server History lists include Dallas Rust Large | Biweekly: Rust community servers, North America Rust servers and The vanilla Rust servers on record. These filters on the server list bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server record
Does Dallas Rust Large | Biweekly run smoothly?
Across the last 48 hours it averaged 8 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 116,814 entities. The highest memory use was 3,546 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Dallas Rust Large | Biweekly run?
The recorded build for Dallas Rust Large | Biweekly is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Dallas Rust Large | Biweekly online, and how reliable is it?
The live count shows Dallas Rust Large | Biweekly online right now. About 13 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 20 September 2026.
Where is Dallas Rust Large | Biweekly located?
The NA tag is how Dallas Rust Large | Biweekly lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 66.51.99.75:28035 as the address.
Wipe log
What does wipe day look like on Dallas Rust Large | Biweekly?
4 players on average was the busiest its recent wipes drew. On the latest wipe, 3 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 5 the crowd fell to below half when it did not hold.
What is the wipe schedule on Dallas Rust Large | Biweekly?
The prediction follows its tag, as too few of Dallas Rust Large | Biweekly's wipes are on record to confirm its schedule. Due on Thursday 29 October at 20:51 UTC is its next wipe. The world it runs now dates from 13 days 4 hours ago. The tags list a wipe schedule of every two weeks.
Player record
How does Dallas Rust Large | Biweekly rank against other Rust servers?
Dallas Rust Large | Biweekly ranks #4,247 on seven-day player hours: top 19% overall and #714 in North America.
How busy is Dallas Rust Large | Biweekly?
Of its 100 slots, Dallas Rust Large | Biweekly currently has 1 filled. A seven-day average of 0 players is recorded, with a peak of 3. An average of 1 players at 02:00 UTC made that the busiest hour of the last 48.
Rules and settings
What are the rules and settings on Dallas Rust Large | Biweekly?
You will not find a gather rate in the name of Dallas Rust Large | Biweekly. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. Oxide plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. Joining requires Rust's premium status. VAC from Valve is switched on.
Which map does Dallas Rust Large | Biweekly run?
A procedural map of size 4,200 with seed 1337 is what Dallas Rust Large | Biweekly runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Dallas Rust Large.
Joining the server
How do I join Dallas Rust Large | Biweekly?
Press F1 in Rust to open the console, then enter client.connect 66.51.99.75:28035 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. Joining requires Rust's premium status. https://discord.com/invite/4Hp3e9Hk7v is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,sc1,ts8,^o
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^q
^o
Region
NA
Other
sc1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.