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Exhibit no. 1,707Acc. 2026.1707

WildVanilla-PVE

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.99.75:28015 checked 12m ago

monthly wipes oxidepve
To visit
Players now 0/ 200
0% full
7-day average3peak 14
Rank#1,707top 8% · #254 in NA
Last wipe27d agoThu 1 Oct, 18:26 UTC · monthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:45 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:05 UTC FW27d ago
    Peak
    17
    Crowd
    –
    Lasted
    running
    Players before
    6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

17wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246822:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 8% of all ranked servers, top 14% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on WildVanilla-PVE mean?

These tags from WildVanilla-PVE, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): Slot count: 200; ts18 (Group limit): Teams are capped at 18; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include WildVanilla-PVE?

The Rust Server History lists that feature WildVanilla-PVE are: Rust community servers, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does WildVanilla-PVE run smoothly?

44 server fps on average over the last 48 hours, never below 5. As many as 182,411 entities were in the world: buildings, deployables and the rest. Up to 5,055 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does WildVanilla-PVE run?

The recorded build for WildVanilla-PVE is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is WildVanilla-PVE online, and how reliable is it?

WildVanilla-PVE is listed as online now. About 12 hours ago is when it last restarted, judged by the uptime it reports. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is WildVanilla-PVE located?

The NA tag is how WildVanilla-PVE lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.75:28015.

Wipe record

What does wipe day look like on WildVanilla-PVE?

17 players on average was the busiest its recent wipes drew. At 5 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on WildVanilla-PVE?

Once a month WildVanilla-PVE wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 3 hours ago. The tags list a monthly wipe schedule.

Player counts

How does WildVanilla-PVE rank against other Rust servers?

WildVanilla-PVE ranks #1,707 on seven-day player hours: top 8% overall and #254 in North America.

How busy is WildVanilla-PVE?

0 players are on WildVanilla-PVE at present, from 200 slots. The seven-day average stands at 3 players; the peak is 14. Stored history puts the busiest hour of the past 48 at 01:00 UTC, averaging 5 players.

Rules, map

What are the rules and settings on WildVanilla-PVE?

You will not find a gather rate in the name of WildVanilla-PVE. The group limit is 18 players. Under game mode, the entry reads pve, fighting other players is excluded. Under Community in the server browser, this community server is listed. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does WildVanilla-PVE run?

Generated by the game at size 5,000 with seed 219288, the map on WildVanilla-PVE is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join WildVanilla-PVE?

Entering client.connect 66.51.99.75:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/EEBpVEJDKS is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts18,^o

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players Slot count: 200.
ts18
Group limit Teams are capped at 18.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.